Migrate to Android Plugin for Gradle 3.0.0
Gradle – Using the Build Cache
Migrate to Android Plugin for Gradle 3.0.0
Gradle – Using the Build Cache
[code language=”java”]
public class Foo {
public Foo() {
System.out.println("constructor called");
}
static {
System.out.println("static initializer called");
}
{
System.out.println("instance initializer called");
}
}
[/code]
[code language=”java”]
public static int f() {
try {
throw new RuntimeException();
} finally {
return 0;
}
}
[/code]
[code language=”java”]
new URL("http://www.yahoo.com").equals(new URL("http://209.191.93.52"))
[/code]
=true
Multi-threading represents a very intriguing topic, even after years of research and development for high quality, robust, and efficient software. With equal emphasis on hardware improvements and the software that runs on it – we have newer paradigms for parallelism. The most important yet basic concepts are the ones which I present here. I then explain the intricacies of multi-threading in the Java programming language. Some of these are newer features and supported only from the Java Platform Standard Edition 5.0. Let us start with a quick overview and understanding of the core concepts.